WOW: Warrior Character Features 2

  • WOW: Warrior Character Features 2


    Characteristic

    Able to equip all armor and most weapons. The violent attitude with the dual-handed one-handed weapon output has a very high hit rate, which leads to high requirements for equipment.
    Very general melee combat skills.
    With different fighting stances, it may excel in killing monsters and damage output.
    Excellent hatred control ability. Although the warrior hatred manufacturing speed is slow at present stage, the DPS would be the worst when producing a tank, nevertheless it has the most sensitive hate transfer ability along with the most flexible mobile ability. Buy WOW Classic Gold now and relish the lowest price, players will get the best weapons and equipment at the smallest cost.

     

    Career disadvantage

    There aren't healing skills, but in addition to Draenei's racial skills.
    Ranged damage is fixed.
    Standard melee physical attack class, long-range attack is used temporarily in exceptional cases, or when it's strange.
    Available races: Human, Dwarf, Night Elf, Gnome, Draenei, Orc, Tauren, Troll, Undead.
    Standard value slot: Health value / Rage value (Rage restricts the discharge of skills. Bloody Rage skills lose anger by starting a certain amount of health, that is strengthened inside the defense talent.)
    Available equipment: Cloth, Leather, Mail, Plate (requires learning), Shield
    Available weapons: all weapons (except magic wands)
    https://www.mmowts.com/ is always the most effective supply station for players.


    The soldier includes a red tragedy. The Anger Slot utilizes warriors similar to the Mana Slot does for casters. In combat, an anger value is generated whenever a warrior deals damage or takes damage. Players also can use special skills to get anger. As the soldiers fight, anger increases. Once you have enough rage, a warrior will use a variety of skills that want rage. In non-combat situations, the anger from the soldier will gradually decrease. Switching stances will reduce accumulated anger (stance control can retain a specific amount of anger), so soldiers should consider carefully in advance and prevent switching stances in battle! But if you never switch attitude, you cannot kill anyone in PVP, since the soldier's skills are put in 3 different postures. The simplest example is when you do not have a shield in the combat stance, the soldier will not likely interrupt his skills. But once the shield was obtained, the soldiers lost their DPS.